I grew up with illustrated books and cartoons which I still like very much, but except them in my life there were computer games (my first computer - Atari 800XE), and I liked them much more. Why did you finally decide to create games, not pictures or cartoon animation? Jakub, you graduated Academy of arts, architecture and design. Jakub appreciates freedom and independence most of all Among such romantics, for sure, is Czech creator Jakub Dvorsky, who made brilliant projects Samorost, Samorost 2 and Machinarium, and recently we were happy to make his interview. In game industry ocean there sail not only big frigates of big companies, catching hearts and wallets of players, but also small boats of independent romantics who perceive the world easier and innovatively at once. Jakub Dvorsky: «Our next game is definitely not Machinarium 2»
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